Please subscribe me!
Mar 21st
First of all, thanks for all the warm greeting from everyone
I would like to introduce the ability to subscribe to Jimag.net like you do to Xanga. All you have to do is put your email address on the right hand side of this page and submit. This would let me inform you of any LS activities/events as well. I swear I won’t spam your mail box.
FINALLY!
Mar 20th
Downloads for you!
Mar 15th
I have put up a Download page that includes all the FFXI Tools I use, I edited them in a way so that most of you can just download them, unzip and start using them, no modification required, saves you some digging through posts on different forums. They will also be updated as I see them being updated by the original author. Let me know if you find any problem with any of them.
More thoughts on the updates
Mar 9th
So the updated contents are very cool….until I found out that they are scanning our computer’s active processes when we startup playonline portal. Where is our privacy? If they want to take away windower why would they allow it (passively) in the first place? and there are proves that they are working on their own windower too. This move really puzzles me, they have nothing to gain but alot to lose.
Anyway, there seems to be a way to prevent this, which would require you download a utility called processguard. But for those who are only concerning of their account being ban because of using windower, rest assure, I can say me and mag and thousands of other people would quit FFXI too, so we would ban ourselves anyway if that happens sooner or later.
Also for jimag.net, I have added a bunch of useful FF links on the side as well as a photogallery. I will try to put more screenshots in the gallery from time to time and even steal some from you all xanga (mayor…) to make it interesting, don’t sue me for copyright though
that’s it for now…..
Version update has arrived!
Mar 7th
One of the more anticipated version update has arrived, enjoy the new signet bonus, added spells for DRK, new sets of armors and most importantly, easter festival event! Just a teaser, how about Egg Helm (Rare/EX) Lvl.1?
More info on the new update from here: Mar. 8, 2007 Version Update Details
More details on updates
Mar 6th
The next update seems to benefit smaller groups of player in alot of ways, good news for JimmyC Linkshell members! At least I am very excited, hopefully me and mag can duo more efficiently after this and eventually makes her play more
Battle System Adjustments
In the upcoming version update, we plan to introduce two new dark knight spells, as well as implement changes to Signet that will improve party play for smaller groups.
Signet Bonuses
The adjustments made to improve player accuracy and attack versus monsters of a higher level, as well as the measures implemented to benefit full parties and prevent unfair pulling practices, have made it difficult for smaller groups to cooperate efficiently against weaker opponents.
In order to address this issue, the following bonuses will be added to the Signet effect in the upcoming version update:
- Increased Healing HP
- No TP loss while resting
- Bonus experience earned in smaller parties
- Increased defense and evasion against attacks from your auto-attack target- Increased Healing HP
The initial value for Healing HP (based on the character’s level), as well as the incremental jumps in Healing HP (based on the character’s maximum HP), will be increased.
This change will improve Healing HP in a similar fashion to the bonus granted to Healing MP by the Clear Mind job trait.- No TP loss while resting
While this bonus is in effect, TP will not be lost while resting.
This will allow players to rest fully for their next battle while still maintaining the store of TP they had built from their previous opponent.- Bonus experience in small groups
The amount of experience earned while in smaller parties will be increased.
This bonus will be applied on the following scale:March FFXI Update
*The experience earned for defeating special monsters will remain unaffected.
- Increased defense and evasion against attacks from your auto-attack target
Players will gain a bonus to their defense and evasion against their auto-attack target.
This bonus only applies to attacks from an opponent who you are auto-attacking with a drawn weapon. There is no effect against attacks from other sources, including monsters that unexpectedly join the fray.
*This bonus will only apply to monsters that check as “even match” or weaker to the player.The bonuses described above will only take effect when a player has received Signet, and is within the usual Signet-specific areas. These bonuses do not apply during Ballista, or other PvP events.
New Dark Knight Spells
The following dark knight spells will be introduced in the upcoming version update.
- Drain II (Lv.62 Recast Time: 3 minutes Duration: 1 minute)
Steals an enemy’s HP, potentially increasing maximum HP. Ineffective against undead.HP drained that exceeds the amount necessary to fully heal the dark knight will temporarily boost maximum HP. As well as healing the dark knight, this spell should prove useful in providing extra HP for abilities such as Souleater.
- Dread Spikes (Lv.71 Recast Time: 3 minutes Duration: 1 minute)
Covers you with magical darkness spikes. Steals HP from enemies that hit you. Ineffective against undead.While Dread Spikes is in effect, the dark knight will drain an amount of HP from an enemy corresponding to the amount of damage inflicted by each of the enemy’s attacks. Dread Spikes will wear off after the dark knight has absorbed an amount of HP equal to a certain percentage of his maximum HP, regardless of the remaining duration.
*The effect of Dread Spikes will be adjusted during PvP.
The HP absorbed by the reactive effect of Dread Spikes will not generate enmity for the dark knight. *The dark knight will still be KO’d if a single attack inflicts an amount of damage that exceeds his remaining HP.





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